Keyword(s):Mapping , Delay , Gesture , Texture
This paper introduces the concept of variable-coupled iterated map networks and explores its application to generation of musical textures. Such networks consist of one or more interlinked nodes. Each node consists of an iterated map function with a time-delay factor that schedules successive iterations. The value broadcast by a node can drive the variables and time-delay factor of any other nodes in the network, including itself. Lehmer’s Linear Congruence Formula, an iterated map normally used for production of pseudo-random numbers, is explored for its own potential as a pattern generator and is used as the iterated map in the nodes in the examples presented. The capacity of these networks to produce richly gestural behaviours and mid-term modulation of behaviour is demonstrated.