Interfaz Gestual

Prácticas de Interpretación y Presentación [PIP]

 > 

Interactividad

 ]

Una interfaz gestual es un sistema a través del cual los movimientos corporales son seguidos y convertidos a información digital para luego ser utilizados como comandos (musicales).

(Fuente: Dictionnaire des arts médiatiques:
http://www.dictionnairegram.org)

 

See also

Controlador

,

Instrumentos Interactivos

,

Interactividad

,

Interfaz

,

Sensor

,

Disparar

 

Bibliography:

English - Español - Français - Deutch - Italiano

Alphabetical order - Chronological order

1-60 | 61-64 | >> 60 next

Ashley, Richard (1991). Two Reponses
Boulanger, Richard (1990). Conducting the MIDI Orchestra, Part 1: Interviews with Max Matthews, Barry Vercoe, and Roger Dannenberg
Cadoz, Claude (1988). Instrumental Gesture and Musical Composition
Cadoz, Claude (1988). Informatique et outil de création musicale
Cadoz, Claude (1999). Musique, geste, technologie
Chadabe, Joel (1981). Paths to a Point in a Musical Landscape
Chadabe, Joel (2000a). Devices I have Known and Loved
Cook, Perry (2001a). Principles for Designing Computer Music Controllers
Couturier, Jean-Michel (2004). Etheraction: Playing Musical Piece Using Graphical Interfaces
Cronkite, David (2000). Mediating Gesture: An Interactive Approach to Computer-Assisted Music
Depalle, Philippe, Tassart, Stéphan, Wanderley, Marcello M. (1997). Instruments virtuels
Dodge, Charles, Jerse, Thomas A. (1985). Computer Music Synthesis, Composition, and Performance
Ellis, Phil (1992). Design with Sound: Control of MIDI Information Through Gesture
Essl, Georg, O’Modhrain, Sile (2006). An enactive approach to the design of new tangible musical instruments
Garnett, Guy E. (2001). The Aesthetics of Interactive Computer Music
Goto, Suguru (2000). Virtual Musical Instruments: Technological Aspects and Interactive Performance Issues
Goto, Suguru (2006). The Case Study of An Application of The System, “BodySuit” and “RoboticMusic” - Its Introduction and Aesthetics
Hansen, Kjetil Falkenberg, Bresin, Roberto (2006). Mapping Strategies in DJ Scratching
Hawkins, Scott (2001). Duel Purpose - Introducing the Diamorphone. An Account of Experiments in Sound and Physical Interaction
Heinrich, Marie-Noëlle (2003). Création musicale et technologies nouvelles
Hunt, Andy, Kirk, Ross (2000). Mapping Strategies for Musical Performance
Jones, Stephen (2004). Philippa Cullen: Dancing the Music
Kronland-Martinet, Richard, Voinier, Thierry, Guillemain, Philippe (1999). Agir sur le son musical avec la baguette radio
Laliberté, Martin (2002). L’inéluctable percussion : archétypes et instruments
Laubier, Serge de (1998). The Meta-instrument
Laubier, Serge de (1999). Le Méta-Instrument a-t-il un son ? Émergence de lois ou de constantes dans le développement d’instruments virtuels
Laubier, Serge de (2000). The Meta-Instrument. How the project started
Marrin, Teresa, Picard, Rosalind (1998). The “Conductors Jacket”: A Device for Recording Expressive Musical Gestures
Merlier, Bertrand (2002a). Qu’est-ce que l’informatique musicale ?
Merlier, Bertrand (2003). La main, le geste instrumental et la pensée créative. CG3D, contrôleur gestuel tridimensionnel
Moenne-Loccoz, Philippe, Donzel-Gargand Bernard, Kraif Laurent (1988). Des projets d’action éducative dans les écoles. Penser des instruments pour les handicapés
Mulder, Axel (1996). Getting a Grip on Alternate Controllers: Addressing the Variability of Gestural Expression in Musical Instrument Design
Mäki-Patola, Teemu, Laitinen, Juha, Kanerva, Aki, Takala, Tapio (2005). Experiments with Virtual Reality Instruments
Paine, Garth (2004). Gesture and Musical Interaction: Interactive Engagement Through Dynamic Morphology
Pascal, Michel (1999). Le studio instrumental : les données d’une virtuosité à l’intérieur même du son
Poepel, Cornelius, Overholt, Dan (2006). Recent Developments in Violin-Related Digital Musical Instruments: Where Are We and Where Are We Going?
Reibel, Guy (2001). À la recherche d’une musique fondamentale
Risset, Jean-Claude (1999d). Nouveaux gestes musicaux : quelques points de repère historique
Robson, Dominic (2002). PLAY: Sound Toys for Non-Musicians
Sapir, Sylviane (2002). Gestural Control of Digital Audio Environments
Schloss, W.Andrew (2003). Using Contemporary Technology in Live Performance: The Dilemma of the Performer
Tanaka, Atau (1993). Musical Technical Issues in Using Interactive Instrument Technology with Application to the BioMuse
Tanaka, Atau (2000). Musical Performance Practice on Sensor-based Instruments
Tarabella, Leonello (2004). Improvising Computer Music: An Approach
Toulemonde, Olivier, Moënne-Loccoz, Philippe, Donzel-Gargand, Bernard (1999). De nouvelles lutheries informatiques
Weinberg, Gil (2005c). Local Performance Networks: musical interdependency through gestures and controllers
Wessel, David, Wright, Matthew (2002). Problems and Prospects for Intimate Musical Control of Computers
Woolf, Sam, Yee-King, Matthew (2003). Virtual and Physical Interfaces for Collaborative Evolution of Sound

 

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