Champs d’étude [CdE]


Études interdisciplinaires


Terme inventé par Norbert Wiener qu’il définit comme la science de la transmission des messages entre l’homme et la machine ou entre deux machines. Aujourd’hui, la cybernétique est associée au domaine de l’intelligence artificielle, des sciences cognitives, de la robotique et de la communication interactive sans toutefois avoir de rapport avec la science-fiction. (Source - Randall Packer et Ken Jordan, eds. (2001). Multimedia; from Wagner to Virtual Reality. NY: W. W. Norton, page 48.)


See also

Intelligence artificielle



English - Español - Français - Deutch - Italiano

Alphabetical order - Chronological order

Ascott, Roy (1992). The Connectivist Paradigm: Art in Electronic Space and Molecular Time
Gallet, Bastien (2002). Le boucher du prince Wen-houei
Garnett, Guy E. (2001). The Aesthetics of Interactive Computer Music
Glanville, Ranulph (2001). Between Now and Then: The Auto-Interview of a Lapsed Musician
Goto, Suguru (2006). The Case Study of An Application of The System, “BodySuit” and “RoboticMusic” - Its Introduction and Aesthetics
Kessous, Loïc, Arfib, Daniel (2003). Bimanuality in Alternate Musical Instruments
Kim, Jin Hyun, Seifert, Uwe (2006). Embodiment: The body in algorithmic sound generation
Krefeld, Volker (1990). The Hand in the Web: An Interview with Michel Waisvisz
Laubier, Serge de (1998). The Meta-instrument
Moles, Abraham A. (1968). L’évolution actuelle des musiques expérimentales
Mulder, Axel (1996). Getting a Grip on Alternate Controllers: Addressing the Variability of Gestural Expression in Musical Instrument Design
Oliveros, Pauline (1999). Quantum Improvisation: The Cybernetic Presence
Ostertag, Bob (2002). Human Bodies, Computer Music
Paine, Garth (2002). Interactivity, Where to from here?
Paine, Garth (2003). {Reeds}: A responsive environmental installation
Pignon, Paul (1978). A Philosophy of Music Systems - A Cybernetic Approach
Pressing, Jeff (1990). Cybernetic Issues in Interactive Performance Systems
Roads, Curtis (1986b). The Tsukaba Musical Robot
Rubine, Dean, McAvinney Paul, (1990). Programmable Finger-tracking Instrument Controllers
Sapir, Sylviane (2002). Gestural Control of Digital Audio Environments
Schaeffer, Pierre, Peignot, Jérome (1956). Bruits équivoques
Vertegaal, Roel, Ungvary, Tamas (1996). Towards a Musician’s Cockpit: Transducers, Feedback and Musical Function
Wanderley, Marcelo, Orio, Nicola (2002). Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI
Wilson-Bokowiec, Julie, Bokowiec, Mark Alexander (2006). Kinaesonics: The intertwining relationship of body and sound



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