Graphic Interface

Disciplines of Study [DoS]  >  Computing  ]

A graphic interface is any means by which one may interact with a computer through some form of graphic software. Conventionally, this is achieved through keyboard and mouse control of cursors, menus, windows, dialogue boxes and icons, but may take any imaginable form. Much work in digital signal processing (DSP), interactive instrument design, real-time performance systems and Graphic Synthesis is concerned with the design of musically appropriate and innovative graphic interfaces.

 

Bibliography:

English - Español - Français - Deutch - Italiano

Alphabetical order - Chronological order

Ascione, Patrick (1998). Pour une écriture de l’espace
Blanc, Christophe (1993). L’empire du logiciel
Duckworth, William (1999). Making Music on the Web
Favreau Emmanuel, Iger, Anne-Claude, (2002). Entretien avec Emmanuel Favreau
Joly, Brice (2003). L’UPIC de Xenakis
Jordà, Sergi (1999). Faust Music On Line: (FMOL) An Approach to Real-Time Collective Composition on the Internet
Lohner, Henning (1986a). The UPIC System: A User’s Report
Lohner, Henning (1986b). Interview with Iannis Xenakis
Magnusson, Thor (2006). Screen-Based Musical Interfaces as Semiotic Machines
Puckette, Miller (2002). Max at Seventeen
Truax, Barry (1980a). The Inverse Relation Between Generality and Strength in Computer Music Programs
Zadel, Mark, Scavone, Gary (2006). Different Strokes: A Prototype Software System for Laptop Performance and Improvisation
Zicarelli, David (2002). How I Learned to Love a Program That Does Nothing

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