Data Tracking

Sound Production and Manipulation [SPM]  >  Electroacoustic Devices  ]

Data tracking is a means by which aspects of data are ’caught’ and applied or represented in another context.

 

See also:

Immersive Environment, Interactivity

 

Bibliography:

English - Español - Français - Deutch - Italiano

Alphabetical order - Chronological order

Boulanger, Richard (1990). Conducting the MIDI Orchestra, Part 1: Interviews with Max Matthews, Barry Vercoe, and Roger Dannenberg
Cook, Perry (2001a). Principles for Designing Computer Music Controllers
Goto, Suguru (2006). The Case Study of An Application of The System, “BodySuit” and “RoboticMusic” - Its Introduction and Aesthetics
Krefeld, Volker (1990). The Hand in the Web: An Interview with Michel Waisvisz
Lanzalone, Silvia (2000). Hidden Grids: Paths of expressive gesture between instruments, music and dance
Newton-Dunn, Henry, Nakano, Hiroaki, Gibson, James (2003). Block Jam: A Tangible Interface for Interactive Music
Paine, Garth (2003). {Reeds}: A responsive environmental installation
Rubine, Dean, McAvinney Paul, (1990). Programmable Finger-tracking Instrument Controllers
Sapir, Sylviane (2002). Gestural Control of Digital Audio Environments
Ulyate, Ryan, Bianciardi, David (2002). The Interactive Dance Club: Avoiding Chaos in a Multi-Participant Environment
Warde, Ann (1999). Change Over Time: Responsibility and Power in the Midst of Catastrophe

 

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