Synthesis Techniques concern means of producing sound, electronically or digitally, in which no physical acoustic source is used (except possibly as a model).
Resynthesis Techniques concern the modification of exisiting recorded or synthesised sounds, generally through the application of a computing algorithm to some form of computer representation of the sound. Frequently Resynthesis Techniques will involve the creation of a new ’output’ sound based on the desired signal processing applied to the original ’input’ sound.
For the purposes of the Subject Index, specific Synthesis/Resynthesis Techniques may be looked up under this umbrella term.
See also:
Additive Synthesis, Cross-synthesis, Diphone Synthesis, FOF, Frequency Modulation Synthesis, Granular Synthesis and Resynthesis, Graphic Synthesis, Hybrid Synthesis, Karplus Strong Algorithm, Linear Predictive Coding, Phase Vocoder, Subtractive Synthesis, Synthesis Score, Synthesizer, Waveset Distortion, Waveshaping
Links:
UNESCO DigiArts
- Tutorials : sound and music applications (Mac & PC) ( English , French , Spanish )- Introduction à l’histoire et à l’esthétique des musiques électroacoustiques: Session 2 - Une nouvelle lutherie ( French )
Bibliography:
English - Español - Français - Deutch - Italiano
Alphabetical order - Chronological order
1-60 | 61-120 | 121-180 | 181-240 | 241-266 | >> Next 60
- Additive Synthesis
- Cross-synthesis
- Diphone Synthesis
- FOF
- Frequency Modulation Synthesis
- Granular Synthesis and Resynthesis
- Graphic Synthesis
- Hybrid Synthesis
- Klanglomeration
- Linear Predictive Coding
- Oscillator
- Phase Vocoder
- Physical Modelling
- Pulse-train
- Real-time
- Schwellenreiten
- Speech Synthesis
- Subtractive Synthesis
- Synthrumentation
- Visual Representation
- Waveset
- Waveset Distortion
- Waveshaping
- Wavetable

